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Updated date
Resolve "Remove old move order processing behavior"
!39
· created
Mar 20, 2023
by
jwp42
Edit previous code
Merged
Approved
updated
Mar 20, 2023
Resolve "5.2 - Client support for sending attack orders"
!38
· created
Mar 20, 2023
by
jwp42
new feature
Merged
Approved
updated
Mar 20, 2023
Resolve "refactor, fix map states not update bug"
!35
· created
Mar 17, 2023
by
xz353
Edit previous code
Merged
updated
Mar 20, 2023
Resolve "Combat resolver"
!36
· created
Mar 19, 2023
by
xz353
new feature
Merged
Approved
updated
Mar 19, 2023
Resolve "4.2 - Client supports entry + sending of move order"
!32
· created
Mar 17, 2023
by
jwp42
new feature
Merged
Approved
updated
Mar 19, 2023
Resolve "Move moveOrder into shared code"
!34
· created
Mar 17, 2023
by
Evan Glas
Edit previous code
Merged
updated
Mar 17, 2023
Resolve "Part 2: Server supports move order (no error checking, one per client per turn)"
!31
· created
Mar 17, 2023
by
Evan Glas
new feature
Merged
Approved
updated
Mar 17, 2023
Resolve "Task 4.1 and 4.2 (Setting up Server and Client to deal with move orders)"
!29
· created
Mar 16, 2023
by
jwp42
Edit previous code
new feature
Merged
Approved
updated
Mar 17, 2023
Resolve "Server error checking for move orders: path exists"
!25
· created
Mar 15, 2023
by
Evan Glas
new feature
Merged
updated
Mar 16, 2023
Resolve "100 percent coverage try 2"
!24
· created
Mar 15, 2023
by
Maya Modi
new feature
Merged
Approved
updated
Mar 15, 2023
23-server-error-checks-for-move-orders-ownership-number-of-units
!23
· created
Mar 15, 2023
by
Evan Glas
new feature
Merged
Approved
updated
Mar 15, 2023
Resolve "get 100 percent coverage"
!22
· created
Mar 14, 2023
by
Maya Modi
new feature
Merged
updated
Mar 14, 2023
Server and Client Support for Initial Units Placement
!21
· created
Mar 13, 2023
by
xz353
new feature
Merged
Approved
updated
Mar 14, 2023
new end-to-end, bugs in mockito tests, unsolved
!20
· created
Mar 13, 2023
by
xz353
new feature
Merged
updated
Mar 13, 2023
Resolve "Refactoring Territory Class"
!19
· created
Mar 11, 2023
by
Evan Glas
Edit previous code
Merged
updated
Mar 12, 2023
Resolve "Server provides groups of territories to start in"
!18
· created
Mar 09, 2023
by
Maya Modi
new feature
Merged
Approved
updated
Mar 10, 2023
Resolve "Client displays Map state"
!17
· created
Mar 09, 2023
by
jwp42
new feature
Merged
updated
Mar 09, 2023
Resolve "server uses factory to create a map,add adjancies, sent to players."
!16
· created
Mar 07, 2023
by
xz353
new feature
Merged
Approved
updated
Mar 07, 2023
Resolve "Add adjacency information to territories using updated CICD"
!15
· created
Mar 06, 2023
by
Maya Modi
new feature
Merged
Approved
updated
Mar 07, 2023
Resolve "Working on CI/CD"
!14
· created
Mar 06, 2023
by
jwp42
Merged
Approved
updated
Mar 06, 2023
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